Grotti GT500 by Thundersmacker


You can't beat a classic.



Info:

Experience classic Italian style and performance with the GT500, from the GTA Online Doomsday Heist update.

This is a straight forward convert with very little changes, as the original model was perfect.

Some of the changes present are new wheels based off of my Rapid GT convert, new exhaust, and added front indicators.

Racing fog lights have been included as optional extras, and can light up with use of a trainer.

Liveries are available in two sets, refer to the individual folders within the "With Liveries" folder for info on which livery is in which set.

UV mapping for liveries has been preserved in the conversion, so any liveries made for the GTA V model will work on this convert.

Features a low-ish file size and proper LOD's.


Credits:

Original model by Rockstar Games.

Original V PC Files provided by Claude_Lib.

Thanks to DK22Pac for the YFT to DFF Converter

Converted to GTA IV and edited by Thundersmacker.

Other car parts and etc. from GTA IV and GTA V cars by Rockstar Games.

Livery template by MGgames100.


Notes:

You can replace any 2-door vehicle with the GT500. Though it would be recommended to add it rather than replace another car.

Update V1.1.1 Changelog:

-added FLA audio.
-updated compatibility for the LibertyPlates mod by Shvab.


Bugs:

No bugs that I know of.


Installation Data:

Data Lines: Use these or you will be punished with glitches!


vehicles.ide ( If you are using the "With Liveries" file, then add "+livery" to the end of the data line. ) 

gt500,	gt500,	car,		GT500,	                  SUPER,	                  VEH@LOW,	NULL,	2,	1,		0.2162,	0.2162,		0,	1,	1.0	,0,	sports+ext_strong

carcols.dat   ( goes in the car3 section )

gt500, 	6,6,133, 34,34,125, 35,35,27, 69,69,74, 52,52,126, 112,112,3, 0,0,3, 127,127,3,

handling.dat

GT500	     1600.0  0.00  88	0.0 0.06 -0.32		0.0 5  0.232 1.0 184.0	0.215 0.618 0.50 32.0		1.51 1.25 13.9 0.12 0.4826  		2.1  1.8  1.8  0.09 -0.14 0.0 0.47  		1.0 0.6 0.85 1.5 	0.0  325000 		440000		1				1

vehOff.csv   ( use these if you added the vehicle )

VEHICLE gt500 FIELD BOOT_OPEN POS 0.061731 -1.617356 0.259185 ANGLES 0.277786 0.000289 3.102364 FOV 55.000000
VEHICLE gt500 FIELD BONNET_FWD POS -0.001976 0.426270 0.610474 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE gt500 FIELD BONNET_BWD POS 0.009232 -1.462427 0.671226 ANGLES -0.000270 -0.000000 -3.141561 FOV 55.000000
VEHICLE gt500 FIELD CINEY_WHEEL POS -1.188975 0.090558 -0.093750 ANGLES -0.059871 -0.000249 0.067720 FOV 55.000000
VEHICLE gt500 FIELD CINEY_UNDER POS -0.000053 -0.021643 -0.453491 ANGLES -0.015633 -0.000248 -0.001641 FOV 55.000000
VEHICLE gt500 FIELD CINEY_MISC_1 POS 0.936034 -4.950626 0.796665 ANGLES -0.126822 -0.168751 0.027251 FOV 45.000000
VEHICLE gt500 FIELD CINEY_MISC_2 POS -0.824909 -1.479241 0.476706 ANGLES -0.223089 -0.181958 -0.099591 FOV 55.000000
VEHICLE gt500 FIELD JACKED POS 0.091142 0.155273 0.136475 ANGLES 0.176075 0.000000 2.020782 FOV 55.000000
VEHICLE gt500 FIELD BUSTED POS -0.561832 0.451538 0.419556 ANGLES -0.122816 0.000000 2.708006 FOV 55.000000
VEHICLE gt500 FIELD CARPHONE POS -0.406235 0.733643 0.470947 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE gt500 FIELD BONNET_L POS -0.580627 -0.266113 0.529053 ANGLES 0.000693 -0.000000 1.568285 FOV 55.000000
VEHICLE gt500 FIELD BONNET_R POS 0.576698 -0.266113 0.529053 ANGLES 0.000693 0.000000 -1.569906 FOV 55.000000
VEHICLE gt500 FIELD CINEY_WHEEL_2 POS 1.164322 -1.741577 -0.028198 ANGLES -0.039028 0.074307 -0.006470 FOV 55.000000
VEHICLE gt500 FIELD CINEY_BACK POS -1.058823 0.342163 0.503906 ANGLES -0.261047 0.112661 -2.830234 FOV 55.000000
VEHICLE gt500 FIELD BUMPER POS 0.000000 1.995605 -0.363159 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE gt500 FIELD AIM_FR POS 0.000000 -0.542480 0.950562 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE gt500 FIELD CINEY_FAR_1 POS -2.266790 -4.087227 0.411653 ANGLES -0.129408 -0.183386 -0.374963 FOV 55.000000
VEHICLE gt500 FIELD CINEY_FAR_2 POS 1.535310 -4.258360 0.947951 ANGLES -0.218734 0.152293 0.132267 FOV 55.000000
VEHICLE gt500 FIELD CINEY_FAR_3 POS 1.532124 2.763670 -0.141933 ANGLES 0.091261 -0.160179 2.403273 FOV 74.300003
VEHICLE gt500 FIELD CINEY_FAR_4 POS -1.449651 3.729224 1.015724 ANGLES -0.310347 0.152480 -2.843116 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[gt500]
structType = 0
field_1 = 42008
flags = 0x2AA628 
floatAsInt_A = -21.0
floatAsInt_E = -1.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_REVS_OFF
field_26 = 493.88
field_2A = 100.0
floatAsInt_2E = -1.82
floatAsInt_32 = 1.8
field_36 = 2400.0
field_3A = 1000.0
floatAsInt_3E = -5.46
floatAsInt_42 = 1.42
field_46 = 330.0
field_4A = 100.0
floatAsInt_4E = -1.42
floatAsInt_52 = 1.42
field_56 = 160.0
field_5A = 100.0
floatAsInt_5E = 5.0
floatAsInt_62 = 6.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -1.133333
floatAsInt_multiplier1200_8E = 0.68333
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.333333
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -8.0
floatAsInt_B6 = -2.0
exhaustPopSound = EX_POPS_MT
airIntakeSound = AIR_INTAKES_MULTI_GT
floatAsInt_multiplier1200_C2 = -0.333333
floatAsInt_multiplier1200_C6 = 1.375
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_LUXURY_CAR_1_LUXURY_CAR_1_START_DIST
hornSound = INFERNUS_MULTI_HORN
openSound = VEHICLES_EXTRAS_MUSCLE_CAR_OPEN
closeSound = MUSCLE_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_GROTTI
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SPORTS_CAR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 2.16667
floatAsInt_multiplier1200_112 = 1.0
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 8.0
floatAsInt_126 = 16.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 1
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1